Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Thursday, September 18, 2014

iOS:Framework:CFNetwork Framework:Tasks

FTP Stream
  • FTP Functions

Host
  • Creating a host
  • Host Functions
  • Getting the Host Type ID

HTTP Authentication
  • Creating an HTTP authentication
  • HTTP Authentication Functions
  • Getting the HTTP Authentication type ID

HTTP Message
  • Creating a Message
  • Modifying a message
  • Getting information from a message
  • Message authentication
  • Getting the HTTP Message type identifier

HTTP Stream
  • HTTP Functions

Net Diagnostics
  • Creating a net diagnostics object
  • Net Diagnostics Functions

Net Services
  • Creating net service objects
  • Net Services Functions
  • Getting the net service type IDs

Stream Socket Additions
  • Creating Socket Pairs
  • Obtaining Errors

Network Error Codes

Proxy Support
  • Query Functions

Wednesday, September 17, 2014

iOS:Framework:AV Foundation Framework:Tasks

Asset
  • Creating an Asset
  • Loading Data
  • Accessing metadata
  • Accessing Tracks
  • Determining Usability
  • Getting a New Track ID
  • Accessing Common Metadata
  • Preferred Asset Attributes
  • Managing Reference Restrictions
  • Media Selections
Asset Export Session
  • Initializing a Session
  • Configuring Output
  • Export Presets
  • Exporting
  • Export Status
  • Accessing the Asset
Asset Image Generator
  • Creating a Generator
  • Generating Images
  • Managing Generation Time Tolerance
  • Generation Behaviour
Asset Reader
  • Creating a Reader
  • Managing Output
  • Controlling Reading
  • Asset Properties
Asset Reader Audio Mix Output
  • Creating an Audio Mix output
  • Settings
Asset Reader Output
  • Copying a Buffer
  • Inspecting the Media Type
Asset Reader Track Output
  • Creating a Track Output
  • Properties
Asset Reader Video Composition Output
  • Creating a Video Composition Output
  • Video Properties
Asset Resource Loader
  • Accessing the Delegate
  • Getting the Dispatch Queue
Asset Resource Loading Content Information Request
  • Getting and Setting Content Information
Asset Resource Loading Data Request
  • Providing Data to a Request
Asset Resource Loading Request
  • Accessing the Request Data
  • Reporting the Result of the Request
Asset Track
  • Basic Properties
  • Temporal Properties
  • Track Language Properties
  • Visual Characteristics
  • Audible Characteristic
  • Frame-Based Characteristics
  • Track Segments
  • Managing Metadata
  • Associated Tracks
Asset Track Group
  • Getting Track ID Values
Asset Track Segment
  • Properties
Asset Writer
  • Creating an Asset Writer
  • Writing Data
  • Managing Inputs
  • Managing Session Time
  • Configuring output
  • Managing Asset Writer Input Groups
Asset Writer Input
  • Creating an Asset Writer Input Instance
  • Adding Samples
  • Configuring a Writer Input
  • Managing Track Associations
  • Inspecting a Writer Input
  • Managing Language Settings

Asset Writer Input Group
  • Creating an Asset Writer Input Group
  • Getting the Asset Writer Input Group Settings
Asset Writer Input Pixel Buffer Adaptor
  • Creating an Adaptor
  • Adding a Pixel Buffer
  • Inspecting a Pixel Buffer Adaptor
Asynchronous Video Composition Request
  • Getting the Pixel Buffer for a Specific Frame
  • Finishing the Composition Request
  • Getting the Composition Request Settings
Audio Mix
  • Input Parameters
Audio Mix Input Parameters
  • Getting the Track ID
  • Getting Volume Ramps
  • Getting an Audio Tap
  • Getting the Time Pitch Algorithm Setting
Audio Player
  • Initializing an AVAudioPlayer Object
  • Configuring and Controlling Playback
  • Managing Information About a Sound
  • Using Audio Level Metering

Audio Recorder
  • Initializing an AVAudioRecorder Object
  • Configuring and Controlling Recording
  • Managing Information About a Recording
  • Using Audio Level Metering
Audio Session
  • Getting the Shared Audio Session
  • Requesting User Permission to Record
  • Managing an Audio Session
  • Working with Audio Device Settings
  • Working with Audio Channels
  • Working with Audio Input and Output Routes
Audio Session Channel Description
  • Getting the Channel Information
Audio Session Port Description
  • Getting the Port Attributes
  • Managing a Port's Data Sources
Audio Session Route Description
  • Getting the Input and Output Ports
Capture Audio Data Output
  • Managing the Delegate
  • Getting and Setting Audio Settings
Capture Connection
  • Configuration
  • Managing Video Configuration
  • Managing the Video Mirroring Settings
  • Managing the Video Stabilization Settings
Capture Device
  • Discovering Devices
  • Verifying Authorization
  • Managing the Device's Configuration
  • Managing Formats
  • Managing Focus Settings
  • Managing Exposure Settings
  • Managing White Balance Settings
  • Managing Zoom Settings
  • Managing Flash Settings
  • Managing Torch Settings
  • Managing Frame Rate Settings
  • Monitoring Subject Area Change
  • Inspecting Device Characteristics
Capture Device Format
  • Inspecting Capture Format Attributes
Capture Device Input
  • Creating an Input
  • Accessing the Device
Capture File Output
  • Managing Recording
  • Configuration
  • Information About Output
Capture Input
  • Accessing the Ports
Capture Metadata Output
  • Accessing the Delegate and Callback Queue
  • Accessing the Metadata Items
Capture Movie File Output
  • Movie Configuration
Capture Output
  • Accessing Connections
  • Converting Between Coordinate Systems
Capture Session
  • Managing Inputs and Outputs
  • Managing Running State
  • Configuration Change
  • Managing Session Presets
  • Sharing the Application's Audio Session
  • Synchronizing Multiple Inputs and Outputs
Capture Still Image Output
  • Capturing an Image
  • Getting and Setting Image Stabilization Settings
  • Configuring Image Settings
  • Image Format Conversion
Capture Video Data Output

  • Configuration
  • Retrieving Supported Video Types
  • Managing the Delegate

Capture Video Preview Layer

  • Creating a Preview Layer
  • Layer Configuration
  • Configuration
  • Converting Between Coordinate Systems

Composition

  • Accessing Tracks
  • Getting the Natural Size

Composition Track

  • Accessing Track Segments

Composition Track Segment

  • Creating a Segment
  • Segment Properties

Media Selection Group

  • Accessing Options
  • Configuring Empty Selection
  • Filtering Selection Options

Media Selection Option

  • Managing Media Types
  • Managing Metadata
  • selection Playable Status
  • Language and Locale Settings
  • Property List Serialization
  • Getting the Associated Media Selection Option

Metadata Face Object

  • Getting the Face Identifier
  • Accessing the Face Detection Data

Metadata Item

  • Keys and Key Spaces
  • Asynchronous Loading
  • Accessing Values
  • Type Coercion
  • Filtering Arrays of Metadata Items

Metadata Item Filter

  • Creating a Metadata Item Filter

Metadata Machine Readable Code Object

  • Getting Machine Readable Code Value

Metadata Object

  • Getting the Type of Metadata
  • Getting the Media-Related Attributes

Mutable Audio Mix

  • Creating a Mix
  • Input Parameters

Mutable Audio Mix Input Parameters

  • Creating Input Parameters
  • Managing the Track ID
  • Setting the Volume
  • Getting an Audio Tap
  • Time Pitch Settings

Mutable Composition

  • Managing Time Ranges
  • Creating a Mutable Composition
  • Managing Tracks
  • Video Size

Mutable Composition Track

  • Managing Time Ranges
  • Validating Segments
  • Track Properties

Mutable Metadata Item

  • Creating a Mutable Metadata Item
  • Key and Key Space
  • Values

Mutable Timed Metadata Group

  • Modifying the Group

Mutable Video Composition

  • Creating a Video Composition
  • Getting and Setting Video Composition Properties
  • Managing the Custom Video Compositor

Mutable Video Composition Instruction

  • Creating an Instruction
  • Properties

Mutable Video Composition Layer Instruction

  • Creating an Instruction
  • Track ID
  • Managing Properties
  • Cropping Settings

Output Settings Assistant

  • Creating an Output Settings Assistant
  • Getting Output Settings Recommendations

Player

  • Creating a Player
  • Managing Playback
  • Managing Time
  • Managing External Playback
  • Synchronizing Playback to an External Source
  • Timed Observations
  • Managing Closed Caption Display
  • Managing Audio Output
  • Player Properties
  • Managing AirPlay
  • Media Selection Criteria Settings

Player Item

  • Creating a Player Item
  • Getting Information About an Item
  • Moving the Playhead
  • Information About Playback
  • Timing Information
  • Settings
  • Accessing Logs
  • Selecting Media Options
  • Accessing the Text Style Rules
  • Managing the Item's Outputs

Player Item Access Log

  • Accessing Log Data

Player Item Access Log Event

  • Getting Server Related Log Events
  • Getting Playback Related Log Events
  • Getting Bitrate Log Events

Player Item Error Log

  • Accessing Error Data

Player Item Error Log Event

  • Information About the Event

Player Item Legible Output

  • Creating a Player Item Legible Output Instance
  • Setting and Getting Attributed String Text Styling Settings
  • Configuring the Delegate

Player Item Output

  • Converting Time Information
  • Configuring the Playback Options

Player Item Track

  • Getting Properties

Player Item Video Output

  • Initializing the Player Item Video Output
  • Accessing the Delegate
  • Notifying the Delegate of Changes
  • Getting Pixel Buffer Data

Player Layer

  • Creating a Player Layer
  • Getting and Setting Player Layer Values

Player Media Selection Criteria

  • Creating a Media Selection Criteria
  • Media Selection Criteria Settings

Queue Player

  • Creating a Queue Player
  • Managing Items

Speech Synthesis Voice

  • Finding Voices
  • Working with Language Codes

Speech Synthesizer

  • Synthesizing Speech
  • Controlling Speech Synthesis
  • Managing the Delegate

Speech Utterance

  • Creating an Utterance
  • Configuring Utterance Speech

Synchronized Layer

  • Creating an Synchronized Layer
  • Managing the Player Item

Text Style Rule

  • Creating and Initializing Style Rules
  • Accessing the Style Attributes
  • Exporting the Style Rules

Timed Metadata Group

  • Creating and Analyzing a Metadata Group

URL Asset

  • Creating an URL Asset
  • Accessing the URL
  • Accessing the Resource Loader
  • Finding Compatible Tracks
  • Getting Supported Media Types

Video Composition

  • Creating a Video Composition Object
  • Getting Composition Properties
  • Validating the Time Range

Video Composition Core Animation Tool

  • Creating a Composition Tool

Video Composition Instruction

  • Getting Composition Instruction Properties

Video Composition Layer Instruction

  • Getting the Track ID
  • Getting Opacity, Transform, and Cropping Ramps

Video Composition Render Context

  • Creating the Pixel Buffer
  • Rendering Settings
  • New Methods

NSCoder AV Foundation Additions

  • Encoding Core Media Time Structures
  • Decoding Core Media Time Structures

NSValue AV Foundation Additions

  • Creating a Value Object
  • Retrieving Core Media Time Structures

Asset Resource Loader Delegate

  • Processing Resource Requests

Asynchronous Key Value Loading

  • Protocol Methods

Audio Player Delegate

  • Responding to Sound Playback Completion
  • Responding to an Audio Decoding Error
  • Handling Audio Interruptions

Audio Recorder Delegate

  • Responding to the Completion of a Recording
  • Responding to an Audio Encoding Error
  • Handling Audio Interruptions

Audio Session Delegate

  • Delegate Methods

Capture Audio Data Output Sample Buffer Delegate

  • Delegate Methods

Capture File Output Recording Delegate

  • Delegate Methods

Capture Metadata Output Objects Delegate

  • Processing Emitted Metadata Objects

Capture Video Data Output Sample Buffer Delegate

  • Managing Sample Buffer Behavior

Player Item Legible Output Push Delegate

  • Providing Alternate Attributed String Output

Player Item Output Pull Delegate

  • Responding to Pixel Buffer Changes

Player Item Output Push Delegate

  • Flushing Sequence State

Speech Synthesizer Delegate

  • Responding to Speech Synthesis Events

Video Compositing

  • Creating a Video Compositing Instance
  • Rendering the Composition
  • Render Context Settings
  • Pixel Buffer Attributes

Video Composition Validation Handling

  • Validation Methods

Functions

Audio Settings Constants

Constants

Error Constants

Metadata Key Constants

iOS:Framework:Audio Unit Framework:Tasks

Audio Component Services

Audio Unit Component Services
  • Audio Unit Initialization and Rendering Audio
  • Using Audio Unit Properties
  • Using Audio Unit Parameters
Output Audio Unit Services
  • Start and Stop Unit
Audio Unit Parameters

Audio Unit Properties
  • Timing and Transport Callback Functions

Tuesday, September 16, 2014

iOS:Framework:Audio Toolbox Framework:Tasks

Audio Converter Services
  • Managing Audio Converter Objects
  • Configuring Audio Converter Properties
  • Performing Conversions
  • Providing Audio Data to a Converter

Audio File Services
  • Creating and Initializing Audio Files
  • Opening and Closing Audio Files
  • Reading and Writing Audio Files
  • Getting and Setting Audio File Properties
  • Working with User Data
  • Working with Global Information
  • Optimizing Audio Files
  • Audio File Macros
  • Reading and Writing Audio File Data
  • Getting the Size of Audio File Data

Audio File Stream Services
  • Opening Audio File Stream
  • Supplying Data to the Parser
  • Seeking Packets in the Data Stream
  • Working with Data Stream Property Information
  • Closing an Audio File Stream
  • Processing Property Values
  • Handling Packets of Audio File Stream Data

Audio Format Services

Audio Queue Services
  • Controlling Audio Queues
  • Creating and Disposing of Audio Queues
  • Handling Audio Queue Buffers
  • Manipulating Audio Queue Parameters
  • Manipulating Audio Queue Properties
  • Handling Timing
  • Performing Offline Rendering
  • Handling Audio Queue Buffers for Recording and Playback
  • Defining a Property Listener

Audio Unit Processing Graph Services

Extended Audio File Services
  • Managing Extended Audio File Objects
  • Configuring Properties for Extended Audio File Objects
  • Reading and Writing Audio Data

System Sound Services
  • Creating and Disposing of System Sound Objects
  • Playing Sounds
  • Adding and Removing System Sound Callbacks
  • Managing System Sound Services Properties

Audio Toolbox Debugging

iOS:Framework:Assets Library Framework:Tasks

Asset
  • Asset Properties
  • Accessing Representations
  • Setting New Image and Video Data
  • Saving to the Saved Photos Album
Asset Representation
  • Getting Image Representations
  • Getting Image Attributes
  • Getting Raw Data
  • Getting Metadata
  • Getting an URL
Assets Filter
  • Creating Filters
Assets Group
  • Enumerating Assets
  • Adding Assets
  • Filtering
  • Accessing Properties
Assets Library
  • Accessing Assets
  • Managing Notifications
  • Finding Assets
  • Enumerating Assets
  • Saving Assets
  • Managing Asset Groups

iOS:Framework:Address Book UI Framework:Tasks

New Person View Controller
  • Displaying Person Properties
  • Configuring New Person Views
People Picker Navigation Controller
  • Displaying Person Properties
  • Configuring People Picker
Person View Controller
  • Displaying Person Properties
  • Configuring Person Views
Unknown Person View Controller
  • Displaying Person Properties
  • Managing Delegates
New Person View Controller Delegate
  • Responding to User Events
People Picker Navigation Controller Delegate
  • Responding to User Events
Person View Controller Delegate
  • Responding to User Events
Unknown Person View Controller Delegate
  • Responding to User Events
Address Book UI Function
  • Returns a Formatted Address

iOS:Framework:Address Book Framework:Tasks

Address Book
  • Managing Address Books
  • Managing Address Book Records
  • Getting Address Book Change Notifications
  • Localizing Text
Multi Value
  • Getting Values and Labels
  • Getting Value Identifiers
  • Getting Property Information
Mutable Multi Value
  • Creating Properties
  • Getting Properties
  • Managing Properties
Record
  • Getting Record Information
  • Managing Property Values
Group
  • Creating Groups
  • Managing Group Members
  • Accessing the Groups in an Address Book
Person
  • Creating Person Records
  • Sorting Person Records
  • Getting Person Property Information
  • Managing Pictures
  • Accessing the Person Records in an Address Book
  • Displaying Person Records
  • Working with vCard Data
Source
  • Returns an array of all sources
  • Returns the default source
  • Return the source record

iOS:Framework:Accounts Framework:Tasks

Account
  • Initializing Accounts
  • Accessing Properties
Account Credential
  • Initializing Credentials
  • Accessing Credential Properties
Account Store
  • Getting Accounts
  • Getting Account Types
  • Saving Accounts
  • Requesting Access
  • Renewing Account Credentials
  • Removing Accounts
Account Type
  • Accessing Properties

iOS:Framework:Ad Support Framework:Tasks

Identifier Manager
  • Getting the Advertising Identifier

iOS:Framework:Accelerate Framework:Tasks

BLAS
  • General Functions
  • CATLAS and CBLAS Vector Functions
  • Single-Precision Floating Matrix Functions
  • Single-Precision Complex Matrix Functions
  • Double-Precision Float Matrix Functions
  • Double-Precision Complex Matrix Functions
  • Size-Optimized Operations
  • Fortran Prototypes
vDSP
  • Single-Vector Absolute Value
  • Single-Vector Negation
  • Single-Vector Fill or Clear
  • Single-Vector Generation
  • Single-Vector Squaring
  • Single-Vector Polar-Rectangular Conversion
  • Single-Vector Conversion to Decibel Equivalents
  • Single-Vector Fractional Part Extraction
  • Single-Vector Complex Conjugation
  • Single-Vector Phase Computation
  • Single-Vector Clipping, Limit, and Threshold Operations
  • Single-Vector Compression
  • Single-Vector Gathering
  • Single-Vector Reversing
  • Single-Vector Copying
  • Single-Vector Zero Crossing Search
  • Single-Vector Operations: Linear Averaging
  • Single-Vector Linear Interpolation
  • Single-Vector Integration
  • Single-Vector Sorting
  • Single-Vector Sliding-Window Summing
  • Single-Vector Floating-Point to Integer Conversion
  • Single-Vector Integer to Floating-Point Conversion
  • Vector-Scalar Addition
  • Vector-Scalar Division
  • Vector-Scalar Multiplication
  • Vector-Scalar Multiply and Add
  • Vector-to-Vector Real Vector Basic Arithmetic
  • Vector-to-Vector Integer Arithmetic
  • Vector-to-Vector Complex Vector Basic Arithmetic
  • Vector-to-Vector Maxima and Minima
  • Vector-to-Vector Distance Computation
  • Vector-to-Vector Interpolation
  • Vector-to-Vector Polynomial Evaluation
  • Vector-to-Vector Pythagoras Computation
  • Vector-to-Vector Extrema Finding
  • Vector-to-Vector Element Swapping
  • Vector-to-Vector Merging
  • Vector-to-Vector Spectra Computation
  • Vector-to-Vector Coherence Function Computation
  • Vector-to-Vector Transfer Function Computation
  • Vector-to-Vector Recursive Filtering on Real Vectors
  • Calculating Dot Products
  • Finding Maximums
  • Finding Minimums
  • Calculating Means
  • Summing Vectors
  • Matrix Multiplication (Real Matrices)
  • Matrix Transposition
  • Matrix and Submatrix Copying
  • 1D Fast Fourier Transforms (Support Functions)
  • 1D Fast Fourier Transforms (In-Place Real)
  • 1D Fast Fourier Transforms (Out-of-Place Real)
  • 1D Fast Fourier Transforms (In-Place Complex)
vecLib
  • Shift and Rotate Functions (from vBasicOps.h)
  • Integer Arithmetic Functions (from vBasicOps.h)
  • Floating-Point Arithmetic and Auxiliary Functions (from vfp.h)
  • Exponential and Logarithmic Functions (from vfp.h)
  • Trigonometric Functions (from vfp.h)
  • Hyperbolic Functions (from vfp.h)
  • Power Functions (from vfp.h)
  • Remainder Functions (from vfp.h)
  • Inquiry Functions (from vfp.h)
  • Array-Oriented Arithmetic and Auxiliary Functions (from vForce.h)
  • Array-Oriented Exponential and Logarithmic Functions (from vForce.h)
  • Array-Oriented Power Functions (from vForce.h)
  • Array-Oriented Trigonometric Functions (from vForce.h)
  • Array-Oriented Hyperbolic Functions (from vForce.h)
  • Shift and Rotate Functions on Big Numbers (from vBigNum.h)
  • Arithmetic Functions on Big Numbers (from vBigNum.h)
  • Vector-Scalar Linear Algebra Functions (from vectorOps.h)
  • Matrix-Vector Linear Algebra Functions (from vectorOps.h)
  • Matrix Operations (from vectorOps.h)
vImage Alpha Compositing
  • Performing Nonpremultiplied Alpha Compositing
  • Performing Premultiplied Alpha Compositing
  • Performing Premultiplied Alpha Compositing With a Single Alpha Value
  • Performing Nonpremultiplied to Premultiplied Alpha Compositing
  • Converting from Unpremultiplied to Premultiplied Format
  • Converting from Premultiplied to Unpremultiplied Format
  • Clipping Color Values to Alpha
  • Macros for Other Image Formats
vImage Conversion
  • Filling Buffers
  • Permuting Channels
  • Overwriting Channels
  • Converting From 16 Bit
  • Flattening Data
  • Clipping Data
  • Converting Between Chunky and Planar
  • Converting From Planar Formats
  • Converting From ARGB Formats
  • Converting From RGB Formats
vImage Convolution
  • Deconvolving
  • Convolving Without Bias
  • Convolving With a Bias
  • Convolving With Multiple Kernels
  • Convolving With High-Speed Box and Tent Filters
  • Getting the Minimum Buffer Size
vImage Decompression Filtering
  • Filtering Data Prior to Decompression
vImage Geometry
  • Applying Affine Transforms
  • Reflecting Horizontally
  • Reflecting Vertically
  • Shearing
  • Rotating
  • Scaling
  • Resampling
  • Getting the Buffer Size
vImage Histogram
  • Stretching the Contrast
  • Equalizing a Histogram
  • Specifying a Histogram
  • Calculating a Histogram
  • Getting the Minimum Buffer Size
vImage Morphology
  • Dilating an Object
  • Eroding an Object
  • Maximizing an Object
  • Minimizing an Object
  • Getting the Buffer Size
vImage Transform
  • Transforming with a Lookup Table
  • Applying a Polynomial
  • Multiplying Pixels by a Matrix
  • Correcting Gamma

iOS8: Architecture layers: Cocoa Touch Layer: Frameworks

iOS8 Frameworks
  1. Address Book UI
  2. Event Kit UI
  3. Game Kit
  4. Map Kit
  5. Message UI
  6. Notification Center
  7. Photos UI
  8. Twitter
  9. UI Kit
  10. iAd

iOS8: Architecture layers: Media Layer: Frameworks

iOS8 Frameworks
  1. AV Foundation
  2. Assets Library
  3. Audio Toolbox
  4. Audio Unit
  5. Core Audio
  6. Core Graphics
  7. Core Image
  8. Core MIDI
  9. Core Text
  10. Core Video
  11. GL Kit
  12. Game Controller
  13. Image IO
  14. Media Accessibility
  15. Media Player
  16. Metal
  17. Open AL
  18. Open GL ES
  19. Photos
  20. Quartz Core
  21. Scene Kit
  22. Sprite Kit

iOS8: Architecture layers: Core Service Layer: Frameworks

iOS8 Frameworks
  1. Accounts
  2. Ad Support
  3. Address Book
  4. CF Network
  5. Cloud Kit
  6. Core Data
  7. Core Foundation
  8. Core Location
  9. Core Media
  10. Core Motion
  11. Core Telephony
  12. Event Kit
  13. Foundation
  14. Health Kit
  15. Home Kit
  16. JavaScript Core
  17. Mobile Core Services
  18. Multipeer Connectivity
  19. Newsstand Kit
  20. Pass Kit
  21. Push Kit
  22. Quick Look
  23. Social
  24. Store Kit
  25. System Configuration
  26. UI Automation
  27. Web Kit

iOS8: Architecture layers: Core OS Layer: Frameworks

iOS8 Frameworks
  1. Accelerate
  2. CoreBluetooth
  3. ExternalAccessory
  4. Local Authentication
  5. Security
  6. System

iOS: Architecture layers

  • Cocoa Touch Layer
  • Media Layer
  • Core Services Layer
  • Core OS Layer

iOS: Frameworks

  1. Accelerate.framework
  2. Accounts.framework
  3. AddressBook.framework
  4. AddressBookUI.framework
  5. AdSupport.framework
  6. AssetsLibrary.framework
  7. AudioToolbox.framework
  8. AudioUnit.framework
  9. AVFoundation.framework
  10. CFNetwork.framework
  11. CoreAudio.framework
  12. CoreBluetooth.framework
  13. CoreData.framework
  14. CoreFoundation.framework
  15. CoreGraphics.framework
  16. CoreImage.framework
  17. CoreLocation.framework
  18. CoreMedia.framework
  19. CoreMIDI.framework
  20. CoreMotion.framework
  21. CoreTelephony.framework
  22. CoreText.framework
  23. CoreVideo.framework
  24. EventKit.framework
  25. EventKitUI.framework
  26. ExternalAccessory.framework
  27. Foundation.framework
  28. GameController.framework
  29. GameKit.framework
  30. GLKit.framework
  31. GSS.framework
  32. iAd.framework
  33. ImageIO.framework
  34. IOKit.framework
  35. JavaScriptCore
  36. MapKit.framework
  37. MediaAccessibility.framework
  38. MediaPlayer.framework
  39. MediaToolbox.framework
  40. MessageUI.framework
  41. MobileCoreServices.framework
  42. MultipeerConnectivity.framework
  43. NewsstandKit.framework
  44. OpenAL.framework
  45. OpenGLES.framework
  46. PassKit.framework
  47. QuartzCore.framework
  48. QuickLook.framework
  49. SafariServices.framework
  50. Security.framework
  51. Social.framework
  52. SpriteKit.framework
  53. StoreKit.framework
  54. SystemConfiguration.framework
  55. Twitter.framework
  56. UIKit.framework
  57. VideoToolbox.framework