Saturday, September 20, 2014

Thursday, September 18, 2014

iOS:Framework:CFNetwork Framework:Tasks

FTP Stream
  • FTP Functions

Host
  • Creating a host
  • Host Functions
  • Getting the Host Type ID

HTTP Authentication
  • Creating an HTTP authentication
  • HTTP Authentication Functions
  • Getting the HTTP Authentication type ID

HTTP Message
  • Creating a Message
  • Modifying a message
  • Getting information from a message
  • Message authentication
  • Getting the HTTP Message type identifier

HTTP Stream
  • HTTP Functions

Net Diagnostics
  • Creating a net diagnostics object
  • Net Diagnostics Functions

Net Services
  • Creating net service objects
  • Net Services Functions
  • Getting the net service type IDs

Stream Socket Additions
  • Creating Socket Pairs
  • Obtaining Errors

Network Error Codes

Proxy Support
  • Query Functions

Wednesday, September 17, 2014

Apple Watch: Number of sales estimate by Apple

Apple Watch
Apple: More than 50 million in 2015

iOS:Framework:AV Foundation Framework:Tasks

Asset
  • Creating an Asset
  • Loading Data
  • Accessing metadata
  • Accessing Tracks
  • Determining Usability
  • Getting a New Track ID
  • Accessing Common Metadata
  • Preferred Asset Attributes
  • Managing Reference Restrictions
  • Media Selections
Asset Export Session
  • Initializing a Session
  • Configuring Output
  • Export Presets
  • Exporting
  • Export Status
  • Accessing the Asset
Asset Image Generator
  • Creating a Generator
  • Generating Images
  • Managing Generation Time Tolerance
  • Generation Behaviour
Asset Reader
  • Creating a Reader
  • Managing Output
  • Controlling Reading
  • Asset Properties
Asset Reader Audio Mix Output
  • Creating an Audio Mix output
  • Settings
Asset Reader Output
  • Copying a Buffer
  • Inspecting the Media Type
Asset Reader Track Output
  • Creating a Track Output
  • Properties
Asset Reader Video Composition Output
  • Creating a Video Composition Output
  • Video Properties
Asset Resource Loader
  • Accessing the Delegate
  • Getting the Dispatch Queue
Asset Resource Loading Content Information Request
  • Getting and Setting Content Information
Asset Resource Loading Data Request
  • Providing Data to a Request
Asset Resource Loading Request
  • Accessing the Request Data
  • Reporting the Result of the Request
Asset Track
  • Basic Properties
  • Temporal Properties
  • Track Language Properties
  • Visual Characteristics
  • Audible Characteristic
  • Frame-Based Characteristics
  • Track Segments
  • Managing Metadata
  • Associated Tracks
Asset Track Group
  • Getting Track ID Values
Asset Track Segment
  • Properties
Asset Writer
  • Creating an Asset Writer
  • Writing Data
  • Managing Inputs
  • Managing Session Time
  • Configuring output
  • Managing Asset Writer Input Groups
Asset Writer Input
  • Creating an Asset Writer Input Instance
  • Adding Samples
  • Configuring a Writer Input
  • Managing Track Associations
  • Inspecting a Writer Input
  • Managing Language Settings

Asset Writer Input Group
  • Creating an Asset Writer Input Group
  • Getting the Asset Writer Input Group Settings
Asset Writer Input Pixel Buffer Adaptor
  • Creating an Adaptor
  • Adding a Pixel Buffer
  • Inspecting a Pixel Buffer Adaptor
Asynchronous Video Composition Request
  • Getting the Pixel Buffer for a Specific Frame
  • Finishing the Composition Request
  • Getting the Composition Request Settings
Audio Mix
  • Input Parameters
Audio Mix Input Parameters
  • Getting the Track ID
  • Getting Volume Ramps
  • Getting an Audio Tap
  • Getting the Time Pitch Algorithm Setting
Audio Player
  • Initializing an AVAudioPlayer Object
  • Configuring and Controlling Playback
  • Managing Information About a Sound
  • Using Audio Level Metering

Audio Recorder
  • Initializing an AVAudioRecorder Object
  • Configuring and Controlling Recording
  • Managing Information About a Recording
  • Using Audio Level Metering
Audio Session
  • Getting the Shared Audio Session
  • Requesting User Permission to Record
  • Managing an Audio Session
  • Working with Audio Device Settings
  • Working with Audio Channels
  • Working with Audio Input and Output Routes
Audio Session Channel Description
  • Getting the Channel Information
Audio Session Port Description
  • Getting the Port Attributes
  • Managing a Port's Data Sources
Audio Session Route Description
  • Getting the Input and Output Ports
Capture Audio Data Output
  • Managing the Delegate
  • Getting and Setting Audio Settings
Capture Connection
  • Configuration
  • Managing Video Configuration
  • Managing the Video Mirroring Settings
  • Managing the Video Stabilization Settings
Capture Device
  • Discovering Devices
  • Verifying Authorization
  • Managing the Device's Configuration
  • Managing Formats
  • Managing Focus Settings
  • Managing Exposure Settings
  • Managing White Balance Settings
  • Managing Zoom Settings
  • Managing Flash Settings
  • Managing Torch Settings
  • Managing Frame Rate Settings
  • Monitoring Subject Area Change
  • Inspecting Device Characteristics
Capture Device Format
  • Inspecting Capture Format Attributes
Capture Device Input
  • Creating an Input
  • Accessing the Device
Capture File Output
  • Managing Recording
  • Configuration
  • Information About Output
Capture Input
  • Accessing the Ports
Capture Metadata Output
  • Accessing the Delegate and Callback Queue
  • Accessing the Metadata Items
Capture Movie File Output
  • Movie Configuration
Capture Output
  • Accessing Connections
  • Converting Between Coordinate Systems
Capture Session
  • Managing Inputs and Outputs
  • Managing Running State
  • Configuration Change
  • Managing Session Presets
  • Sharing the Application's Audio Session
  • Synchronizing Multiple Inputs and Outputs
Capture Still Image Output
  • Capturing an Image
  • Getting and Setting Image Stabilization Settings
  • Configuring Image Settings
  • Image Format Conversion
Capture Video Data Output

  • Configuration
  • Retrieving Supported Video Types
  • Managing the Delegate

Capture Video Preview Layer

  • Creating a Preview Layer
  • Layer Configuration
  • Configuration
  • Converting Between Coordinate Systems

Composition

  • Accessing Tracks
  • Getting the Natural Size

Composition Track

  • Accessing Track Segments

Composition Track Segment

  • Creating a Segment
  • Segment Properties

Media Selection Group

  • Accessing Options
  • Configuring Empty Selection
  • Filtering Selection Options

Media Selection Option

  • Managing Media Types
  • Managing Metadata
  • selection Playable Status
  • Language and Locale Settings
  • Property List Serialization
  • Getting the Associated Media Selection Option

Metadata Face Object

  • Getting the Face Identifier
  • Accessing the Face Detection Data

Metadata Item

  • Keys and Key Spaces
  • Asynchronous Loading
  • Accessing Values
  • Type Coercion
  • Filtering Arrays of Metadata Items

Metadata Item Filter

  • Creating a Metadata Item Filter

Metadata Machine Readable Code Object

  • Getting Machine Readable Code Value

Metadata Object

  • Getting the Type of Metadata
  • Getting the Media-Related Attributes

Mutable Audio Mix

  • Creating a Mix
  • Input Parameters

Mutable Audio Mix Input Parameters

  • Creating Input Parameters
  • Managing the Track ID
  • Setting the Volume
  • Getting an Audio Tap
  • Time Pitch Settings

Mutable Composition

  • Managing Time Ranges
  • Creating a Mutable Composition
  • Managing Tracks
  • Video Size

Mutable Composition Track

  • Managing Time Ranges
  • Validating Segments
  • Track Properties

Mutable Metadata Item

  • Creating a Mutable Metadata Item
  • Key and Key Space
  • Values

Mutable Timed Metadata Group

  • Modifying the Group

Mutable Video Composition

  • Creating a Video Composition
  • Getting and Setting Video Composition Properties
  • Managing the Custom Video Compositor

Mutable Video Composition Instruction

  • Creating an Instruction
  • Properties

Mutable Video Composition Layer Instruction

  • Creating an Instruction
  • Track ID
  • Managing Properties
  • Cropping Settings

Output Settings Assistant

  • Creating an Output Settings Assistant
  • Getting Output Settings Recommendations

Player

  • Creating a Player
  • Managing Playback
  • Managing Time
  • Managing External Playback
  • Synchronizing Playback to an External Source
  • Timed Observations
  • Managing Closed Caption Display
  • Managing Audio Output
  • Player Properties
  • Managing AirPlay
  • Media Selection Criteria Settings

Player Item

  • Creating a Player Item
  • Getting Information About an Item
  • Moving the Playhead
  • Information About Playback
  • Timing Information
  • Settings
  • Accessing Logs
  • Selecting Media Options
  • Accessing the Text Style Rules
  • Managing the Item's Outputs

Player Item Access Log

  • Accessing Log Data

Player Item Access Log Event

  • Getting Server Related Log Events
  • Getting Playback Related Log Events
  • Getting Bitrate Log Events

Player Item Error Log

  • Accessing Error Data

Player Item Error Log Event

  • Information About the Event

Player Item Legible Output

  • Creating a Player Item Legible Output Instance
  • Setting and Getting Attributed String Text Styling Settings
  • Configuring the Delegate

Player Item Output

  • Converting Time Information
  • Configuring the Playback Options

Player Item Track

  • Getting Properties

Player Item Video Output

  • Initializing the Player Item Video Output
  • Accessing the Delegate
  • Notifying the Delegate of Changes
  • Getting Pixel Buffer Data

Player Layer

  • Creating a Player Layer
  • Getting and Setting Player Layer Values

Player Media Selection Criteria

  • Creating a Media Selection Criteria
  • Media Selection Criteria Settings

Queue Player

  • Creating a Queue Player
  • Managing Items

Speech Synthesis Voice

  • Finding Voices
  • Working with Language Codes

Speech Synthesizer

  • Synthesizing Speech
  • Controlling Speech Synthesis
  • Managing the Delegate

Speech Utterance

  • Creating an Utterance
  • Configuring Utterance Speech

Synchronized Layer

  • Creating an Synchronized Layer
  • Managing the Player Item

Text Style Rule

  • Creating and Initializing Style Rules
  • Accessing the Style Attributes
  • Exporting the Style Rules

Timed Metadata Group

  • Creating and Analyzing a Metadata Group

URL Asset

  • Creating an URL Asset
  • Accessing the URL
  • Accessing the Resource Loader
  • Finding Compatible Tracks
  • Getting Supported Media Types

Video Composition

  • Creating a Video Composition Object
  • Getting Composition Properties
  • Validating the Time Range

Video Composition Core Animation Tool

  • Creating a Composition Tool

Video Composition Instruction

  • Getting Composition Instruction Properties

Video Composition Layer Instruction

  • Getting the Track ID
  • Getting Opacity, Transform, and Cropping Ramps

Video Composition Render Context

  • Creating the Pixel Buffer
  • Rendering Settings
  • New Methods

NSCoder AV Foundation Additions

  • Encoding Core Media Time Structures
  • Decoding Core Media Time Structures

NSValue AV Foundation Additions

  • Creating a Value Object
  • Retrieving Core Media Time Structures

Asset Resource Loader Delegate

  • Processing Resource Requests

Asynchronous Key Value Loading

  • Protocol Methods

Audio Player Delegate

  • Responding to Sound Playback Completion
  • Responding to an Audio Decoding Error
  • Handling Audio Interruptions

Audio Recorder Delegate

  • Responding to the Completion of a Recording
  • Responding to an Audio Encoding Error
  • Handling Audio Interruptions

Audio Session Delegate

  • Delegate Methods

Capture Audio Data Output Sample Buffer Delegate

  • Delegate Methods

Capture File Output Recording Delegate

  • Delegate Methods

Capture Metadata Output Objects Delegate

  • Processing Emitted Metadata Objects

Capture Video Data Output Sample Buffer Delegate

  • Managing Sample Buffer Behavior

Player Item Legible Output Push Delegate

  • Providing Alternate Attributed String Output

Player Item Output Pull Delegate

  • Responding to Pixel Buffer Changes

Player Item Output Push Delegate

  • Flushing Sequence State

Speech Synthesizer Delegate

  • Responding to Speech Synthesis Events

Video Compositing

  • Creating a Video Compositing Instance
  • Rendering the Composition
  • Render Context Settings
  • Pixel Buffer Attributes

Video Composition Validation Handling

  • Validation Methods

Functions

Audio Settings Constants

Constants

Error Constants

Metadata Key Constants

iOS:Framework:Audio Unit Framework:Tasks

Audio Component Services

Audio Unit Component Services
  • Audio Unit Initialization and Rendering Audio
  • Using Audio Unit Properties
  • Using Audio Unit Parameters
Output Audio Unit Services
  • Start and Stop Unit
Audio Unit Parameters

Audio Unit Properties
  • Timing and Transport Callback Functions

Tuesday, September 16, 2014

iOS:Framework:Audio Toolbox Framework:Tasks

Audio Converter Services
  • Managing Audio Converter Objects
  • Configuring Audio Converter Properties
  • Performing Conversions
  • Providing Audio Data to a Converter

Audio File Services
  • Creating and Initializing Audio Files
  • Opening and Closing Audio Files
  • Reading and Writing Audio Files
  • Getting and Setting Audio File Properties
  • Working with User Data
  • Working with Global Information
  • Optimizing Audio Files
  • Audio File Macros
  • Reading and Writing Audio File Data
  • Getting the Size of Audio File Data

Audio File Stream Services
  • Opening Audio File Stream
  • Supplying Data to the Parser
  • Seeking Packets in the Data Stream
  • Working with Data Stream Property Information
  • Closing an Audio File Stream
  • Processing Property Values
  • Handling Packets of Audio File Stream Data

Audio Format Services

Audio Queue Services
  • Controlling Audio Queues
  • Creating and Disposing of Audio Queues
  • Handling Audio Queue Buffers
  • Manipulating Audio Queue Parameters
  • Manipulating Audio Queue Properties
  • Handling Timing
  • Performing Offline Rendering
  • Handling Audio Queue Buffers for Recording and Playback
  • Defining a Property Listener

Audio Unit Processing Graph Services

Extended Audio File Services
  • Managing Extended Audio File Objects
  • Configuring Properties for Extended Audio File Objects
  • Reading and Writing Audio Data

System Sound Services
  • Creating and Disposing of System Sound Objects
  • Playing Sounds
  • Adding and Removing System Sound Callbacks
  • Managing System Sound Services Properties

Audio Toolbox Debugging

iOS:Framework:Assets Library Framework:Tasks

Asset
  • Asset Properties
  • Accessing Representations
  • Setting New Image and Video Data
  • Saving to the Saved Photos Album
Asset Representation
  • Getting Image Representations
  • Getting Image Attributes
  • Getting Raw Data
  • Getting Metadata
  • Getting an URL
Assets Filter
  • Creating Filters
Assets Group
  • Enumerating Assets
  • Adding Assets
  • Filtering
  • Accessing Properties
Assets Library
  • Accessing Assets
  • Managing Notifications
  • Finding Assets
  • Enumerating Assets
  • Saving Assets
  • Managing Asset Groups

iOS:Framework:Address Book UI Framework:Tasks

New Person View Controller
  • Displaying Person Properties
  • Configuring New Person Views
People Picker Navigation Controller
  • Displaying Person Properties
  • Configuring People Picker
Person View Controller
  • Displaying Person Properties
  • Configuring Person Views
Unknown Person View Controller
  • Displaying Person Properties
  • Managing Delegates
New Person View Controller Delegate
  • Responding to User Events
People Picker Navigation Controller Delegate
  • Responding to User Events
Person View Controller Delegate
  • Responding to User Events
Unknown Person View Controller Delegate
  • Responding to User Events
Address Book UI Function
  • Returns a Formatted Address

iOS:Framework:Address Book Framework:Tasks

Address Book
  • Managing Address Books
  • Managing Address Book Records
  • Getting Address Book Change Notifications
  • Localizing Text
Multi Value
  • Getting Values and Labels
  • Getting Value Identifiers
  • Getting Property Information
Mutable Multi Value
  • Creating Properties
  • Getting Properties
  • Managing Properties
Record
  • Getting Record Information
  • Managing Property Values
Group
  • Creating Groups
  • Managing Group Members
  • Accessing the Groups in an Address Book
Person
  • Creating Person Records
  • Sorting Person Records
  • Getting Person Property Information
  • Managing Pictures
  • Accessing the Person Records in an Address Book
  • Displaying Person Records
  • Working with vCard Data
Source
  • Returns an array of all sources
  • Returns the default source
  • Return the source record

iOS:Framework:Accounts Framework:Tasks

Account
  • Initializing Accounts
  • Accessing Properties
Account Credential
  • Initializing Credentials
  • Accessing Credential Properties
Account Store
  • Getting Accounts
  • Getting Account Types
  • Saving Accounts
  • Requesting Access
  • Renewing Account Credentials
  • Removing Accounts
Account Type
  • Accessing Properties

iOS:Framework:Ad Support Framework:Tasks

Identifier Manager
  • Getting the Advertising Identifier

iOS:Framework:Accelerate Framework:Tasks

BLAS
  • General Functions
  • CATLAS and CBLAS Vector Functions
  • Single-Precision Floating Matrix Functions
  • Single-Precision Complex Matrix Functions
  • Double-Precision Float Matrix Functions
  • Double-Precision Complex Matrix Functions
  • Size-Optimized Operations
  • Fortran Prototypes
vDSP
  • Single-Vector Absolute Value
  • Single-Vector Negation
  • Single-Vector Fill or Clear
  • Single-Vector Generation
  • Single-Vector Squaring
  • Single-Vector Polar-Rectangular Conversion
  • Single-Vector Conversion to Decibel Equivalents
  • Single-Vector Fractional Part Extraction
  • Single-Vector Complex Conjugation
  • Single-Vector Phase Computation
  • Single-Vector Clipping, Limit, and Threshold Operations
  • Single-Vector Compression
  • Single-Vector Gathering
  • Single-Vector Reversing
  • Single-Vector Copying
  • Single-Vector Zero Crossing Search
  • Single-Vector Operations: Linear Averaging
  • Single-Vector Linear Interpolation
  • Single-Vector Integration
  • Single-Vector Sorting
  • Single-Vector Sliding-Window Summing
  • Single-Vector Floating-Point to Integer Conversion
  • Single-Vector Integer to Floating-Point Conversion
  • Vector-Scalar Addition
  • Vector-Scalar Division
  • Vector-Scalar Multiplication
  • Vector-Scalar Multiply and Add
  • Vector-to-Vector Real Vector Basic Arithmetic
  • Vector-to-Vector Integer Arithmetic
  • Vector-to-Vector Complex Vector Basic Arithmetic
  • Vector-to-Vector Maxima and Minima
  • Vector-to-Vector Distance Computation
  • Vector-to-Vector Interpolation
  • Vector-to-Vector Polynomial Evaluation
  • Vector-to-Vector Pythagoras Computation
  • Vector-to-Vector Extrema Finding
  • Vector-to-Vector Element Swapping
  • Vector-to-Vector Merging
  • Vector-to-Vector Spectra Computation
  • Vector-to-Vector Coherence Function Computation
  • Vector-to-Vector Transfer Function Computation
  • Vector-to-Vector Recursive Filtering on Real Vectors
  • Calculating Dot Products
  • Finding Maximums
  • Finding Minimums
  • Calculating Means
  • Summing Vectors
  • Matrix Multiplication (Real Matrices)
  • Matrix Transposition
  • Matrix and Submatrix Copying
  • 1D Fast Fourier Transforms (Support Functions)
  • 1D Fast Fourier Transforms (In-Place Real)
  • 1D Fast Fourier Transforms (Out-of-Place Real)
  • 1D Fast Fourier Transforms (In-Place Complex)
vecLib
  • Shift and Rotate Functions (from vBasicOps.h)
  • Integer Arithmetic Functions (from vBasicOps.h)
  • Floating-Point Arithmetic and Auxiliary Functions (from vfp.h)
  • Exponential and Logarithmic Functions (from vfp.h)
  • Trigonometric Functions (from vfp.h)
  • Hyperbolic Functions (from vfp.h)
  • Power Functions (from vfp.h)
  • Remainder Functions (from vfp.h)
  • Inquiry Functions (from vfp.h)
  • Array-Oriented Arithmetic and Auxiliary Functions (from vForce.h)
  • Array-Oriented Exponential and Logarithmic Functions (from vForce.h)
  • Array-Oriented Power Functions (from vForce.h)
  • Array-Oriented Trigonometric Functions (from vForce.h)
  • Array-Oriented Hyperbolic Functions (from vForce.h)
  • Shift and Rotate Functions on Big Numbers (from vBigNum.h)
  • Arithmetic Functions on Big Numbers (from vBigNum.h)
  • Vector-Scalar Linear Algebra Functions (from vectorOps.h)
  • Matrix-Vector Linear Algebra Functions (from vectorOps.h)
  • Matrix Operations (from vectorOps.h)
vImage Alpha Compositing
  • Performing Nonpremultiplied Alpha Compositing
  • Performing Premultiplied Alpha Compositing
  • Performing Premultiplied Alpha Compositing With a Single Alpha Value
  • Performing Nonpremultiplied to Premultiplied Alpha Compositing
  • Converting from Unpremultiplied to Premultiplied Format
  • Converting from Premultiplied to Unpremultiplied Format
  • Clipping Color Values to Alpha
  • Macros for Other Image Formats
vImage Conversion
  • Filling Buffers
  • Permuting Channels
  • Overwriting Channels
  • Converting From 16 Bit
  • Flattening Data
  • Clipping Data
  • Converting Between Chunky and Planar
  • Converting From Planar Formats
  • Converting From ARGB Formats
  • Converting From RGB Formats
vImage Convolution
  • Deconvolving
  • Convolving Without Bias
  • Convolving With a Bias
  • Convolving With Multiple Kernels
  • Convolving With High-Speed Box and Tent Filters
  • Getting the Minimum Buffer Size
vImage Decompression Filtering
  • Filtering Data Prior to Decompression
vImage Geometry
  • Applying Affine Transforms
  • Reflecting Horizontally
  • Reflecting Vertically
  • Shearing
  • Rotating
  • Scaling
  • Resampling
  • Getting the Buffer Size
vImage Histogram
  • Stretching the Contrast
  • Equalizing a Histogram
  • Specifying a Histogram
  • Calculating a Histogram
  • Getting the Minimum Buffer Size
vImage Morphology
  • Dilating an Object
  • Eroding an Object
  • Maximizing an Object
  • Minimizing an Object
  • Getting the Buffer Size
vImage Transform
  • Transforming with a Lookup Table
  • Applying a Polynomial
  • Multiplying Pixels by a Matrix
  • Correcting Gamma