iOS8 Framework |
- Discovering Controllers
- Determining Which Profiles Are Supported by a Controller
- Responding When a Controller Is Paused
- Inspecting a Controller
- Assigning a Player Index
Controller Element
- Inspecting Element Properties
Controller (Element) Axis Input
- Polling the Axis’ Value
- Receiving Notifications When the Axis’ Value Changes
Controller (Element) Button Input
- Reading the Button’s Value
- Receiving Notifications When the Button’s Value Changes
Controller (Element) Direction Pad
- Reading the Directional Pad as a Pair of Axes
- Reading the Directional Pad as a Four Directional Buttons
- Receiving Notifications When the Directional Pad’s Values Change
Extended Gamepad
- Determining the Controller That Owns This Profile
- Determining When Any Element in the Profile Changes
- Reading Shoulder Button Inputs
- Reading Directional Pad Inputs
- Reading Face Button Inputs
- Reading Thumbstick Inputs
- Reading Trigger Inputs
- Saving a Snapshot
Extended Gamepad Snapshot
- Converting Between Extended Snapshots and Data Objects
Gamepad
- Determining the Controller That Owns This Profile
- Determining When Any Element in the Profile Changes
- Reading Shoulder Button Inputs
- Reading Directional Pad Inputs
- Reading Face Button Inputs
- Saving a Snapshot
Gamepad Snapshot
- Converting Between Snapshots and Data Objects
Motion
- Determining the Controller That Owns This Profile
- Determining When New Motion Data is Available
- Reading the Controller’s Motion Data
Functions
- Converting To and From Controller Data Structures
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